```text === 物品ID 882 的详细信息 === 字段信息: System.Int32 typeID: 882 System.Int32 order: 0 System.String displayName: Item_InjectionBag UnityEngine.Sprite icon: Pfb_Injectors (UnityEngine.Sprite) System.Int32 maxStackCount: 1 System.Int32 value: 29765 System.Int32 quality: 9 ItemStatsSystem.DisplayQuality displayQuality: None System.Single weight: 0.5 System.Single _cachedWeight: 0.5 System.Nullable`1[System.Single] _cachedTotalWeight: 1.53 System.Int32 handheldHash: -23898676 Duckov.Utilities.TagCollection tags: Duckov.Utilities.TagCollection ItemStatsSystem.ItemAgentUtilities agentUtilities: ItemStatsSystem.ItemAgentUtilities ItemGraphicInfo itemGraphic: null ItemStatsSystem.StatCollection stats: null ItemStatsSystem.Items.SlotCollection slots: InjectionBag(Clone) (ItemStatsSystem.Items.SlotCollection) ItemStatsSystem.ModifierDescriptionCollection modifiers: null Duckov.Utilities.CustomDataCollection variables: Duckov.Utilities.CustomDataCollection Duckov.Utilities.CustomDataCollection constants: Duckov.Utilities.CustomDataCollection ItemStatsSystem.Inventory inventory: null System.Collections.Generic.List`1[ItemStatsSystem.Effect] effects: System.Collections.Generic.List`1[ItemStatsSystem.Effect] ItemStatsSystem.UsageUtilities usageUtilities: null ItemStatsSystem.Items.Slot pluggedIntoSlot: null ItemStatsSystem.Inventory inInventory: PetProxy (ItemStatsSystem.Inventory) System.Action`1[ItemStatsSystem.Item] onItemTreeChanged: null System.Action`1[ItemStatsSystem.Item] onDestroy: System.Action`1[ItemStatsSystem.Item] System.Action`1[ItemStatsSystem.Item] onSetStackCount: System.Action`1[ItemStatsSystem.Item] System.Action`1[ItemStatsSystem.Item] onDurabilityChanged: System.Action`1[ItemStatsSystem.Item] System.Action`1[ItemStatsSystem.Item] onInspectionStateChanged: System.Action`1[ItemStatsSystem.Item] System.Action`2[ItemStatsSystem.Item,System.Object] onUse: null System.Action`1[ItemStatsSystem.Item] onChildChanged: null System.Action`1[ItemStatsSystem.Item] onParentChanged: null System.Action`1[ItemStatsSystem.Item] onPluggedIntoSlot: null System.Action`1[ItemStatsSystem.Item] onUnpluggedFromSlot: null System.Action`2[ItemStatsSystem.Item,ItemStatsSystem.Items.Slot] onSlotContentChanged: null System.Action`1[ItemStatsSystem.Item] onSlotTreeChanged: null System.Boolean initialized: True System.Boolean _inspecting: False System.String soundKey: System.Boolean isBeingDestroyed: False 属性信息: System.Int32 TypeID: 882 System.Int32 Order: 0 System.String DisplayName: 注射器收纳包 System.String DisplayNameRaw: Item_InjectionBag System.String description: Item_InjectionBag_Desc System.String DescriptionRaw: Item_InjectionBag_Desc System.String Description: 可以装6种针,用的时候需要把针拿出来。 UnityEngine.Sprite Icon: Pfb_Injectors (UnityEngine.Sprite) System.String MaxStackCountSuffixLabel: 不可堆叠 System.Int32 MaxStackCount: 1 System.Boolean Stackable: False System.Int32 Value: 29765 System.Int32 Quality: 9 ItemStatsSystem.DisplayQuality DisplayQuality: None System.Single UnitSelfWeight: 0.5 System.Single SelfWeight: 0.5 System.Boolean Sticky: False System.Boolean CanBeSold: True System.Boolean CanDrop: True System.Single TotalWeight: 1.53 System.Boolean HasHandHeldAgent: False System.String TagsLabelText: Tags: 医疗用品, 容器 ItemStatsSystem.ItemAgentUtilities AgentUtilities: ItemStatsSystem.ItemAgentUtilities ItemStatsSystem.ItemAgent ActiveAgent: null ItemGraphicInfo ItemGraphic: null System.String StatsTabLabelText: No Stats System.String SlotsTabLabelText: Slots(6) System.String ModifiersTabLabelText: No Modifiers ItemStatsSystem.UsageUtilities UsageUtilities: null System.Single UseTime: 0 ItemStatsSystem.StatCollection Stats: null ItemStatsSystem.ModifierDescriptionCollection Modifiers: null ItemStatsSystem.Items.SlotCollection Slots: InjectionBag(Clone) (ItemStatsSystem.Items.SlotCollection) ItemStatsSystem.Inventory Inventory: null System.Collections.Generic.List`1[ItemStatsSystem.Effect] Effects: System.Collections.Generic.List`1[ItemStatsSystem.Effect] ItemStatsSystem.Items.Slot PluggedIntoSlot: null ItemStatsSystem.Inventory InInventory: PetProxy (ItemStatsSystem.Inventory) ItemStatsSystem.Item ParentItem: null UnityEngine.Object ParentObject: PetProxy (ItemStatsSystem.Inventory) Duckov.Utilities.TagCollection Tags: Duckov.Utilities.TagCollection Duckov.Utilities.CustomDataCollection Variables: Duckov.Utilities.CustomDataCollection Duckov.Utilities.CustomDataCollection Constants: Duckov.Utilities.CustomDataCollection System.Boolean IsCharacter: False System.Int32 StackCount: 1 System.Boolean UseDurability: False System.Single MaxDurability: 0 System.Single MaxDurabilityWithLoss: 0 System.Single DurabilityLoss: 0 System.Single Durability: 0 System.Boolean Inspected: True System.Boolean Inspecting: False System.Boolean NeedInspection: False System.Boolean IsBeingDestroyed: False System.Boolean Repairable: False System.String SoundKey: default System.Threading.CancellationToken destroyCancellationToken: System.Threading.CancellationToken System.Boolean useGUILayout: True System.Boolean enabled: True System.Boolean isActiveAndEnabled: True UnityEngine.Transform transform: InjectionBag(Clone) (UnityEngine.Transform) UnityEngine.GameObject gameObject: InjectionBag(Clone) (UnityEngine.GameObject) System.String tag: Untagged System.String name: InjectionBag(Clone) UnityEngine.HideFlags hideFlags: None === 物品ID 882 信息结束 === ```