init a bigInjectbag project

This commit is contained in:
2025-10-22 02:09:18 +08:00
parent 2a79a885eb
commit 6915ad54ba
9 changed files with 828 additions and 9 deletions

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```text
=== 物品ID 882 的详细信息 ===
字段信息:
System.Int32 typeID: 882
System.Int32 order: 0
System.String displayName: Item_InjectionBag
UnityEngine.Sprite icon: Pfb_Injectors (UnityEngine.Sprite)
System.Int32 maxStackCount: 1
System.Int32 value: 29765
System.Int32 quality: 9
ItemStatsSystem.DisplayQuality displayQuality: None
System.Single weight: 0.5
System.Single _cachedWeight: 0.5
System.Nullable`1[System.Single] _cachedTotalWeight: 1.53
System.Int32 handheldHash: -23898676
Duckov.Utilities.TagCollection tags: Duckov.Utilities.TagCollection
ItemStatsSystem.ItemAgentUtilities agentUtilities: ItemStatsSystem.ItemAgentUtilities
ItemGraphicInfo itemGraphic: null
ItemStatsSystem.StatCollection stats: null
ItemStatsSystem.Items.SlotCollection slots: InjectionBag(Clone) (ItemStatsSystem.Items.SlotCollection)
ItemStatsSystem.ModifierDescriptionCollection modifiers: null
Duckov.Utilities.CustomDataCollection variables: Duckov.Utilities.CustomDataCollection
Duckov.Utilities.CustomDataCollection constants: Duckov.Utilities.CustomDataCollection
ItemStatsSystem.Inventory inventory: null
System.Collections.Generic.List`1[ItemStatsSystem.Effect] effects: System.Collections.Generic.List`1[ItemStatsSystem.Effect]
ItemStatsSystem.UsageUtilities usageUtilities: null
ItemStatsSystem.Items.Slot pluggedIntoSlot: null
ItemStatsSystem.Inventory inInventory: PetProxy (ItemStatsSystem.Inventory)
System.Action`1[ItemStatsSystem.Item] onItemTreeChanged: null
System.Action`1[ItemStatsSystem.Item] onDestroy: System.Action`1[ItemStatsSystem.Item]
System.Action`1[ItemStatsSystem.Item] onSetStackCount: System.Action`1[ItemStatsSystem.Item]
System.Action`1[ItemStatsSystem.Item] onDurabilityChanged: System.Action`1[ItemStatsSystem.Item]
System.Action`1[ItemStatsSystem.Item] onInspectionStateChanged: System.Action`1[ItemStatsSystem.Item]
System.Action`2[ItemStatsSystem.Item,System.Object] onUse: null
System.Action`1[ItemStatsSystem.Item] onChildChanged: null
System.Action`1[ItemStatsSystem.Item] onParentChanged: null
System.Action`1[ItemStatsSystem.Item] onPluggedIntoSlot: null
System.Action`1[ItemStatsSystem.Item] onUnpluggedFromSlot: null
System.Action`2[ItemStatsSystem.Item,ItemStatsSystem.Items.Slot] onSlotContentChanged: null
System.Action`1[ItemStatsSystem.Item] onSlotTreeChanged: null
System.Boolean initialized: True
System.Boolean _inspecting: False
System.String soundKey:
System.Boolean isBeingDestroyed: False
属性信息:
System.Int32 TypeID: 882
System.Int32 Order: 0
System.String DisplayName: 注射器收纳包
System.String DisplayNameRaw: Item_InjectionBag
System.String description: Item_InjectionBag_Desc
System.String DescriptionRaw: Item_InjectionBag_Desc
System.String Description: 可以装6种针用的时候需要把针拿出来。
UnityEngine.Sprite Icon: Pfb_Injectors (UnityEngine.Sprite)
System.String MaxStackCountSuffixLabel: 不可堆叠
System.Int32 MaxStackCount: 1
System.Boolean Stackable: False
System.Int32 Value: 29765
System.Int32 Quality: 9
ItemStatsSystem.DisplayQuality DisplayQuality: None
System.Single UnitSelfWeight: 0.5
System.Single SelfWeight: 0.5
System.Boolean Sticky: False
System.Boolean CanBeSold: True
System.Boolean CanDrop: True
System.Single TotalWeight: 1.53
System.Boolean HasHandHeldAgent: False
System.String TagsLabelText: Tags: 医疗用品, 容器
ItemStatsSystem.ItemAgentUtilities AgentUtilities: ItemStatsSystem.ItemAgentUtilities
ItemStatsSystem.ItemAgent ActiveAgent: null
ItemGraphicInfo ItemGraphic: null
System.String StatsTabLabelText: No Stats
System.String SlotsTabLabelText: Slots(6)
System.String ModifiersTabLabelText: No Modifiers
ItemStatsSystem.UsageUtilities UsageUtilities: null
System.Single UseTime: 0
ItemStatsSystem.StatCollection Stats: null
ItemStatsSystem.ModifierDescriptionCollection Modifiers: null
ItemStatsSystem.Items.SlotCollection Slots: InjectionBag(Clone) (ItemStatsSystem.Items.SlotCollection)
ItemStatsSystem.Inventory Inventory: null
System.Collections.Generic.List`1[ItemStatsSystem.Effect] Effects: System.Collections.Generic.List`1[ItemStatsSystem.Effect]
ItemStatsSystem.Items.Slot PluggedIntoSlot: null
ItemStatsSystem.Inventory InInventory: PetProxy (ItemStatsSystem.Inventory)
ItemStatsSystem.Item ParentItem: null
UnityEngine.Object ParentObject: PetProxy (ItemStatsSystem.Inventory)
Duckov.Utilities.TagCollection Tags: Duckov.Utilities.TagCollection
Duckov.Utilities.CustomDataCollection Variables: Duckov.Utilities.CustomDataCollection
Duckov.Utilities.CustomDataCollection Constants: Duckov.Utilities.CustomDataCollection
System.Boolean IsCharacter: False
System.Int32 StackCount: 1
System.Boolean UseDurability: False
System.Single MaxDurability: 0
System.Single MaxDurabilityWithLoss: 0
System.Single DurabilityLoss: 0
System.Single Durability: 0
System.Boolean Inspected: True
System.Boolean Inspecting: False
System.Boolean NeedInspection: False
System.Boolean IsBeingDestroyed: False
System.Boolean Repairable: False
System.String SoundKey: default
System.Threading.CancellationToken destroyCancellationToken: System.Threading.CancellationToken
System.Boolean useGUILayout: True
System.Boolean enabled: True
System.Boolean isActiveAndEnabled: True
UnityEngine.Transform transform: InjectionBag(Clone) (UnityEngine.Transform)
UnityEngine.GameObject gameObject: InjectionBag(Clone) (UnityEngine.GameObject)
System.String tag: Untagged
System.String name: InjectionBag(Clone)
UnityEngine.HideFlags hideFlags: None
=== 物品ID 882 信息结束 ===
```